Open edin45 opened 1 year ago
I kind of fixed this by swapping out mvs-texturing for openMVS' Texturing Step, I'll probably have to look into this further in the future.
Ahh I forgot to update this but I now use Meshlab's PyMeshlab to generate a texture - this has the downside of bugging out above 10k, so we are limited to that resolution. But it has the HUGE upside of being alot faster.
Here the reason is unknown since I was not able to reproduce the issue yet.