New macro has been added, with all the assets included. Makes chains.mcro obsolete. Easy to call and control.
Call one of the macros to set up chains, under Psyche Lock Setup. Then call {psyche_unlock} to unlock the locks. It will unlock them according to its position and number, and it faithful to the DS games. After clearing all locks, call a macro under Psyche Lock Clear to automatically do the animation.
New macro has been added, with all the assets included. Makes chains.mcro obsolete. Easy to call and control.
Call one of the macros to set up chains, under Psyche Lock Setup. Then call {psyche_unlock} to unlock the locks. It will unlock them according to its position and number, and it faithful to the DS games. After clearing all locks, call a macro under Psyche Lock Clear to automatically do the animation.