Open GoogleCodeExporter opened 9 years ago
added portraits: http://www.mediafire.com/file/61tugjx6kcyyc89/Adding.zip
Original comment by saluk64007@gmail.com
on 17 Feb 2011 at 8:33
More files-
macro: http://www.mediafire.com/?lx374sz6zos7bay
portraits: http://www.mediafire.com/?uobalr9ddyb8263,
http://www.mediafire.com/?wjkmsdwp1w1ekg5,
http://www.mediafire.com/?demlo33d0x9xfs7
Original comment by saluk64007@gmail.com
on 17 Feb 2011 at 8:34
latest pack: http://www.mediafire.com/?w4kiz74ucn4pv45
Original comment by saluk64007@gmail.com
on 18 Feb 2011 at 7:57
Issue 24 has been merged into this issue.
Original comment by saluk64007@gmail.com
on 23 Feb 2011 at 5:49
Some last steps still needed for integration: is "char" really the right way to
use it? Are variables named appropriately? Wait for character renames? Should
the courtroom sprites be separate from the main ones (port/gallery/someone), or
mixed in? The benefit of keeping them separate is it is easy to see who you
have for what.
Original comment by saluk64007@gmail.com
on 23 Feb 2011 at 5:50
split helper and defense, keep sprites in char folders, cro/cro2 ->
defense/witness
Original comment by saluk64007@gmail.com
on 23 Feb 2011 at 7:53
Original comment by saluk64007@gmail.com
on 16 Jan 2014 at 10:45
Original comment by saluk64007@gmail.com
on 16 Jan 2014 at 11:01
Original issue reported on code.google.com by
saluk64007@gmail.com
on 17 Feb 2011 at 8:32