edsilv / virtex

A three.js object viewer written in TypeScript
MIT License
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LOD #11

Open edsilv opened 8 years ago

edsilv commented 8 years ago

http://threejs.org/examples/webgl_lod.html http://threejs.org/docs/#Reference/Objects/LOD

Maybe worthwhile for very large meshes. Can levels of detail be added dynamically after async download?

edsilv commented 7 years ago

Use Draco to progressively load higher density meshes (when ready). Can textures also be swapped out at different zoom levels? Use IIIF Image API to request textures?