edubart / otclient

An alternative tibia client for otserv written in C++11 and Lua, made with a modular system that uses lua scripts for ingame interface and functionality, making otclient flexible and easy to customize
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Support client version 10.97 #758

Open JoseEduardo opened 8 years ago

JoseEduardo commented 8 years ago

Hello, someone has a compilation for the 10.97 version of Tibia? I tried due to compile and adjust to 10.97, however unsuccessfully, does anyone know how or have done it?

Thank you

TheSumm commented 8 years ago

Latest supported client version is 10.95 ( https://github.com/edubart/otclient/blob/master/modules/gamelib/game.lua#L78 ).

comedinha commented 8 years ago

The 10.97 changes on flash... https://github.com/comedinha/Flash-News/commit/7eb2f71c6f26580ea0625c89a802efd8f319928b

Riverlance commented 7 years ago

Close this issue, because the latest supported client version now is 10.99.

Felipe1993 commented 7 years ago

i want to know how add a client version for example i want to use custom protocol 610 i changed in my source the protocol to 610 and in client but i want make that with otclient how i can do this?

gesior commented 7 years ago

Can anyone test if it draws properly Minotaur Archer or Cobra on 10.96+ protocols?

I tried to export outfits to PNG, but OTC crashed, because it thinks that these outfits got 9 (or more) frames of animation (not normal 4 or 8).

Assertion failed: index < m_spritesIndex.size(), file ..\src\client\thingtype.cpp, line 668

Riverlance commented 7 years ago

@gesior See my solution here https://github.com/edubart/otclient/issues/813

gesior commented 7 years ago

@Riverlance It was bug in cipsoft files or someone made custom server files with bug? I get files bugged from someone on otland from client 'Unbreaking Tibia 10.00' or something.

Riverlance commented 7 years ago

@gesior The outfits groups can have different sizes, but the TFS, RME and OTClient does not interprets this, don't know why. So you just need to fix the size of first group to be equal to the other one, and then fix the sprites order of the outfit. The outfits that have this particular "defeat" is these: Minotaur Archer (id 24), Cobra (id 81) and Squirrel (id 274).

peonso commented 5 years ago

https://github.com/edubart/otclient/commit/344146ba2dcc9d0fd5f1106a391ad567b050b86d

Izzaki commented 5 years ago

I did quick and dirty fix for that. It's so annoying almost every ots 10.98 has this bug in tibia.dat image