edubart / otclient

An alternative tibia client for otserv written in C++11 and Lua, made with a modular system that uses lua scripts for ingame interface and functionality, making otclient flexible and easy to customize
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Project is Dead? #949

Closed JoseEduardo closed 5 years ago

JoseEduardo commented 6 years ago

The Project Died? Will they not release more updates to continue to upgrade with as newer versions? What do I need to upgrade to a version 11?

EgzoT commented 6 years ago

Previous versions was need a "bit changes", new tibia client 11 is something bigger than some changes in client, because it was build from scratch in java.

What you need to upgrade it? Knowledge and time.

diath commented 6 years ago

client 11 is something bigger than some changes in client, because it was build from scratch in java.

Just to clarify, T11 is written in C++ using the Qt (and QML) library, not Java.

JoseEduardo commented 6 years ago

Someone would know, at least above all, what it takes to upgrade.

EgzoT commented 6 years ago

Try ask on Otland.net, maybe someone will help you with things needed to upgrade OTClient to support Tibia 11+.

conde2 commented 6 years ago

In my opinion, TFS and OTclient should drift away from Tibia, and be a Engine to make MMORPGs, prioritize customization and performance instead of trying to mimic Tibia.

yamaken93 commented 5 years ago

@conde2 your vision is kinda correct but we fail even to implement the "simple" game Tibia and now we should try bigger?