edubart / sokol_gp

Minimal modern efficient cross platform 2D graphics painter in C
MIT No Attribution
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sokol_gp doesn't work with newest sokol #32

Open nateupstairs opened 1 month ago

nateupstairs commented 1 month ago

sokol did the semi-significant update in May that included a lot of changes to gfx, storage buffers, etc.

with some hacking around, you can definitely make it compile pretty easily (especially just swapping the GLCORE enum), but i think custom shaders would be a bigger lift (though i haven't dug in very seriously).

is there an effort to update this underway? or would you welcome a PR for the delta?

edubart commented 1 month ago

I will update sometime in the future since I use this on my other projects. Sokol has been doing frequent breaking changes recently, I prefer to wait a little before updating right away.

nateupstairs commented 1 month ago

totally understood, thanks for the update, i can always pin an older sokol