Describe the bug
Twice now I've had my headless server crash and emit the following error:
90087.371 Error MainLoop.cpp:1035: Exception at tick 23739552: Error while running event LTN_Tracker::on_gui_click (ID 1)
__LTN_Tracker__/ui/depot_tab.lua:249: attempt to index local 'depot_data' (a nil value)
90087.372 Error ServerMultiplayerManager.cpp:96: MultiplayerManager failed: "Error while running event LTN_Tracker::on_gui_click (ID 1)
__LTN_Tracker__/ui/depot_tab.lua:249: attempt to index local 'depot_data' (a nil value)"
90087.372 Info ServerMultiplayerManager.cpp:699: mapTick(23739552) changing state from(InGame) to(Failed)
90087.385 Info GlobalContext.cpp:696: Waiting for child processes to exit:
AFAIK, a user had clicked on the button to show the UI and the server crashes. I do not have explicit replication steps yet, but I wanted to get this on your radar. I'm going to keep my eye out for it again and try to replicate, but don't hold your breath waiting :)
Desktop (please complete the following information):
Version 0.8.3 running on a headless 0.16 server.
Let me know if there's anything else I can provide for you.
Describe the bug Twice now I've had my headless server crash and emit the following error:
AFAIK, a user had clicked on the button to show the UI and the server crashes. I do not have explicit replication steps yet, but I wanted to get this on your radar. I'm going to keep my eye out for it again and try to replicate, but don't hold your breath waiting :)
Desktop (please complete the following information): Version
0.8.3
running on a headless0.16
server.Let me know if there's anything else I can provide for you.