edz314 / GenuineNarrativeCreator

The project aims to create a system that generates genuine narratives within a text-based RPG game. The core idea is to move beyond simple random text generation and create narratives that feel more natural and engaging for the player.
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Text-Based Input and Output: #10

Open edz314 opened 2 months ago

edz314 commented 2 months ago

3.1.1. Design Input Handling: Implement a mechanism for receiving player input, such as reading text commands from the console or handling button clicks in a graphical interface. Consider using a library like pygame for handling input events if a graphical interface is desired.

3.1.2. Design Output Display: Implement a mechanism for displaying narrative text and other game-related information to the player. Consider factors like text formatting, scrolling, and screen clearing for a clear and readable presentation.

3.1.3. Implement Input Validation: Add input validation to ensure that player input is in the expected format and within acceptable parameters. Provide helpful error messages to guide the player in case of invalid input.

3.1.4. Test and Refine Text-Based UI: Thoroughly test the text-based UI to ensure smooth input handling, clear output display, and a user-friendly experience. Refine the UI based on testing results and feedback.