edz314 / GenuineNarrativeCreator

The project aims to create a system that generates genuine narratives within a text-based RPG game. The core idea is to move beyond simple random text generation and create narratives that feel more natural and engaging for the player.
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World-Building Tools: #13

Open edz314 opened 2 months ago

edz314 commented 2 months ago

4.2.1. Design World Data Structure: Define a data structure for representing the game world, including locations, objects, characters, and their relationships.

4.2.2. Implement World Editor: Create a tool that allows developers or content creators to easily define and modify the game world, including adding new locations, objects, and characters.

4.2.3. Integrate World Data with Narrative Generator: Ensure that the narrative generator can access and utilize the world data to generate narratives that are consistent with the game's setting and lore.

4.2.4. Test and Refine World-Building Tools: Thoroughly test the world-building tools and their integration with the narrative generator to ensure a cohesive and immersive game world. Refine the tools based on testing results and feedback.