edz314 / GenuineNarrativeCreator

The project aims to create a system that generates genuine narratives within a text-based RPG game. The core idea is to move beyond simple random text generation and create narratives that feel more natural and engaging for the player.
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Procedural Content Generation: #14

Open edz314 opened 2 months ago

edz314 commented 2 months ago

4.3.1. Identify Content for Procedural Generation: Determine which elements of the game world can be generated procedurally, such as character names, item descriptions, and location details.

4.3.2. Develop Procedural Generation Algorithms: Create algorithms for generating the identified content, ensuring variety, coherence, and adherence to the game's style and setting.

4.3.3. Integrate Procedural Generation with Narrative Generator: Integrate the procedural generation algorithms with the narrative generator to ensure that generated content is seamlessly incorporated into the narratives.

4.3.4. Test and Refine Procedural Generation: Thoroughly test the procedural generation algorithms to ensure the quality, variety, and consistency of the generated content. Refine the algorithms based on testing results and feedback.