edz314 / GenuineNarrativeCreator

The project aims to create a system that generates genuine narratives within a text-based RPG game. The core idea is to move beyond simple random text generation and create narratives that feel more natural and engaging for the player.
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Graphical User Interface (GUI): #15

Open edz314 opened 2 months ago

edz314 commented 2 months ago

5.1.1. Choose a GUI Framework: Research and select a suitable GUI framework that is compatible with the chosen game engine and provides the necessary features for creating a user-friendly interface. Popular options include PyQt, Tkinter, and Kivy for Python-based game engines.

5.1.2. Design GUI Layout: Design the layout of the GUI, considering factors like screen size, readability, and accessibility. Create mockups or wireframes to visualize the UI elements and their arrangement.

5.1.3. Implement GUI Elements: Implement the various GUI elements, such as buttons, text boxes, labels, and progress bars, using the chosen framework.

5.1.4. Handle User Interactions: Implement logic for handling user interactions with the GUI elements, such as button clicks, text input, and menu navigation.

5.1.5. Test and Refine GUI: Thoroughly test the GUI to ensure it is visually appealing, intuitive to use, and responsive to user interactions. Refine the GUI based on testing results and feedback.