edz314 / GenuineNarrativeCreator

The project aims to create a system that generates genuine narratives within a text-based RPG game. The core idea is to move beyond simple random text generation and create narratives that feel more natural and engaging for the player.
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Combat System: #19

Open edz314 opened 2 months ago

edz314 commented 2 months ago

7.1.1. Design Combat Mechanics: Define the core mechanics of the combat system, including attack types, defense mechanisms, and turn-based or real-time combat flow.

7.1.2. Implement Combat Logic: Develop the logic for handling combat encounters, including character stats, attack calculations, damage resolution, and victory/defeat conditions.

7.1.3. Integrate Combat with Narrative: Seamlessly integrate combat encounters into the narrative flow, ensuring that battles feel meaningful and contribute to the overall story.

7.1.4. Test and Refine Combat System: Thoroughly test the combat system to ensure balance, fairness, and engaging gameplay. Refine the system based on testing results and feedback.