The project aims to create a system that generates genuine narratives within a text-based RPG game. The core idea is to move beyond simple random text generation and create narratives that feel more natural and engaging for the player.
2.2.1. Define Communication Protocol:
Establish a clear communication protocol between the narrative generator and the game engine, specifying how data will be exchanged and events will be triggered.
2.2.2. Implement API for Narrative Generation:
Create an API that allows the game engine to request narratives from the narrative generator, providing necessary context and parameters.
2.2.3. Handle Events from Game Engine:
Implement logic for handling events triggered by the game engine, such as player actions, character interactions, and world state changes.
2.2.4. Update Game State Based on Narrative:
Develop mechanisms for updating the game state based on the generated narratives, reflecting changes in character relationships, world events, and player progress.
2.2.5. Test and Refine Integration Module:
Thoroughly test the integration module to ensure seamless communication and synchronization between the narrative generator and the game engine.
Refine the module based on testing results and feedback.
2.2.1. Define Communication Protocol: Establish a clear communication protocol between the narrative generator and the game engine, specifying how data will be exchanged and events will be triggered.
2.2.2. Implement API for Narrative Generation: Create an API that allows the game engine to request narratives from the narrative generator, providing necessary context and parameters.
2.2.3. Handle Events from Game Engine: Implement logic for handling events triggered by the game engine, such as player actions, character interactions, and world state changes.
2.2.4. Update Game State Based on Narrative: Develop mechanisms for updating the game state based on the generated narratives, reflecting changes in character relationships, world events, and player progress.
2.2.5. Test and Refine Integration Module: Thoroughly test the integration module to ensure seamless communication and synchronization between the narrative generator and the game engine. Refine the module based on testing results and feedback.