edz314 / GenuineNarrativeCreator

The project aims to create a system that generates genuine narratives within a text-based RPG game. The core idea is to move beyond simple random text generation and create narratives that feel more natural and engaging for the player.
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Develop Integration Module: #5

Open edz314 opened 2 months ago

edz314 commented 2 months ago

2.2.1. Define Communication Protocol: Establish a clear communication protocol between the narrative generator and the game engine, specifying how data will be exchanged and events will be triggered.

2.2.2. Implement API for Narrative Generation: Create an API that allows the game engine to request narratives from the narrative generator, providing necessary context and parameters.

2.2.3. Handle Events from Game Engine: Implement logic for handling events triggered by the game engine, such as player actions, character interactions, and world state changes.

2.2.4. Update Game State Based on Narrative: Develop mechanisms for updating the game state based on the generated narratives, reflecting changes in character relationships, world events, and player progress.

2.2.5. Test and Refine Integration Module: Thoroughly test the integration module to ensure seamless communication and synchronization between the narrative generator and the game engine. Refine the module based on testing results and feedback.