In SWADE, the majority of non-wildcard "Extra" characters don't make use of wounds, and instead are counted as killed if they suffer any damage.
In foundry, this is represented by Extras having a wounds total of 0/0, with any overflow instantly resulting in the extra being killed.
Since Blood n' Guts looks like it's not accounting for overflow with 0 max, this means extras don't bleed when taking damage / being killed, since their wounds aren't a fraction of any total.
In SWADE, the majority of non-wildcard "Extra" characters don't make use of wounds, and instead are counted as killed if they suffer any damage.
In foundry, this is represented by Extras having a wounds total of 0/0, with any overflow instantly resulting in the extra being killed.
Since Blood n' Guts looks like it's not accounting for overflow with 0 max, this means extras don't bleed when taking damage / being killed, since their wounds aren't a fraction of any total.