So a situation I'm running into with my players is they'll take enough damage to start bleeding, then we'll end combat, but they won't necessarily have a way to heal HP, but maybe they want to put on a bandage or something to stop the bleeding. It's a cool moment, but there doesn't seem to be quick and easy way to stop the bloodloss. It'd be cool if there was something we could do on this front. Just a button we could hit to stop it.
So a situation I'm running into with my players is they'll take enough damage to start bleeding, then we'll end combat, but they won't necessarily have a way to heal HP, but maybe they want to put on a bandage or something to stop the bleeding. It's a cool moment, but there doesn't seem to be quick and easy way to stop the bloodloss. It'd be cool if there was something we could do on this front. Just a button we could hit to stop it.