edzillion / blood-n-guts

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Splats on scene edge grid squares are aligned to the inner edge of the square. #255

Open edzillion opened 3 years ago

edzillion commented 3 years ago

Describe the bug When we try to create a splat on any of the edge grid squares it is changed to be on the inner edge of that square (specifically to 99). e.g. x:150, y:50 => x:150, y:99

When saving the history using scene.setFlag the val is correct, when that data comes into the updateSceneHandler it is 99.