Open GoogleCodeExporter opened 9 years ago
Looks like the winddk is not installed correctly. you should have downloaded
an ISO
of the winddk. You can either burn it to dvd and install, or mount as a virtual
drive or extract with winrar. The file i downloaded was GRMWDK_EN_7600.iso
Original comment by anthony....@gmail.com
on 1 Feb 2010 at 4:56
actually i think the winddk is a cd, not dvd
Original comment by anthony....@gmail.com
on 1 Feb 2010 at 4:57
right, ok so I downloaded the iso and extracted everything that was in the WDK
directory (which was a ton of stuff and I'm not sure if I was supposed to or
not).
I see a bunch of installer files but I'm not sure which one(s) to install. any
thoughts? maybe from this we can make a wiki.
Original comment by airon23b...@gmail.com
on 1 Feb 2010 at 5:16
After looking at the autorun file it looks like it runs KitSetup.exe so thats
what I
ran.
It took a while and when it finished I tried to build the game but I kept
getting
the messages like it couldn't find those certain .h files. I'm not sure if I'm
out
of the woods on this yet but I just modified those unrecognized .h files to
specify
their paths (i.e. "C:\WinDDK\7600.16385.0\inc\api\sal_supp.h") and it doesn't
give
me those errors anymore.
Now the fatal error I'm getting is this: cannot open file 'SDL_mixer.lib'.
Tony I
can't remember where you said these SDL and SDL_mixer stuff had to go, can you
jog
my memory?
Original comment by airon23b...@gmail.com
on 2 Feb 2010 at 4:04
Try the following:
Project->VITennis1.0 Properties
Configuration Properties->C/C++->General
Additional Include Directories ->Add the 2 sdl directories
SDL_mixer-1.2.11\include
and SDL-1.2.12\include
Project->VITennis1.0 Properties
Configuration Properties->Linker->Input
Additional Dependencies -> Add winmm.lib and SDL_mixer.lib
See how that works...
Original comment by anthony....@gmail.com
on 4 Feb 2010 at 2:19
Original issue reported on code.google.com by
airon23b...@gmail.com
on 1 Feb 2010 at 4:40