Closed SwagRabbit closed 3 years ago
Yeah I think what I will do is add a variant version of the leaves model that allows overlay.
I added this in the new release.
"overlay" <-- resource location of overlay "tintOverlay" <-- whether overlay is tinted (default false) "tintLeaves" <-- whether leaves are tinted (default true)
When you finish your compat edits, can you send them here so I can add them to the mod?
Hi,
Some mods (like abundance and Biomes o plenty) implemented an "overlay" system for textures of their block, for the leaves block in particular, which give the possibility to get the leaves texture tinted in function of the biomes, and, have over this, an other texture which doesn't change in function of the biome.
Exemple:
Abundance:budding_redbud_leaves Abundance:flowering_redbud_leaves Biomesoplenty:flowering_oak_leaves
your mod doesn't seem to be able to handle this kind of texture overlay.