Closed PixievoltNo1 closed 6 months ago
I've had a look through the code and I can see how it can be done - check in this touch handler if we're waiting and there's no mobile pause menu, and start playing if so, and make this text change if we're using a touch screen. Determining if there's a mobile pause menu could be done with getComputedStyle(this.mobile_pause_menu).display === 'none'
, though that's a tad hacky. Want a PR?
this is fixed now; i merged #94 but also then ended up just making the overlay clickable/tappable under any circumstances
I'd love to play this on my tablet, but once I load a level pack and am presented with a level, there is no Play button and the game board does not respond to the touchscreen. If I connect a keyboard and start the level that way, the touchscreen works fine until the next level. I'm experiencing this on both Firefox and Samsung Internet (a Chrome-ish browser).