eevee / raidne

You hear some noises in the distance.
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Event system #1

Open eevee opened 13 years ago

eevee commented 13 years ago

I think this is kind of what i want. Consider:

It sounds like i'm spiraling towards an actual event system. Movement and damage and whathaveyou are events fired by an actor at a target, and the target may respond however it so pleases. So, do that.

eevee commented 12 years ago

Hey turns out this is way too complicated to do in a generic way! Instead I've tried to make everything declarative when possible, and Actions mostly just introspect objects. This makes AI easier to write, too.

I still feel like I'm missing something critical that this system needs, so I'll leave this ticket open until I remember what it is. 8)