Closed BertBR closed 2 years ago
I think we'll need to start by having something decent on PC (both windows and linux) before porting on 3ds :)
3DS display resolution is 400x240. It would be unreadable.
I think we'll need to start by having something decent on PC (both windows and linux) before porting on 3ds :)
How's it progressing?
3DS display resolution is 400x240. It would be unreadable.
I know, but New 3ds XL has the following spec's:
Nintendo 3DS XL - 4.88 inch display @ 800x240 = 171.15 or 95.59 PPI in 3D Mode
3D mode means 400x240 per eye, not 800x240. The console is not powerful enough anyway.
3D mode means 400x240 per eye, not 800x240. The console is not powerful enough anyway.
I meant, 3ds XL is higher than normal 3ds. O think it's good enough to run a Diablo 2 port.
There's a HomeBrew Port of Diablo for NDS. So i think it should be possible to port Diablo 2 for 3ds.
I meant, 3ds XL is higher than normal 3ds
No. I've developed for 3ds, and this is not the case. I think you mean the "horizontal anti-aliasing", but in the end the screens are 400x240 per eye.
I meant, 3ds XL is higher than normal 3ds
No. I've developed for 3ds, and this is not the case. I think you mean the "horizontal anti-aliasing", but in the end the screens are 400x240 per eye.
So, this project won't be ported to 3DS....
Sadly, because it's a great game and 3DS users will love play it. :(
Is there a way to port Diablo 2 to Nintendo 3ds systems ?
I think this game will run pretty good on 3ds/new 3ds hardware.
Here is a DevKit and libraries that would be useful:
https://www.3dbrew.org/wiki/Homebrew_Libraries_and_Tools