Devilution is functional over both GoG's Battle.net server and IPX using an ipx-wrapper. Additionally if Standard.snp from StarCraft 1.16.1 is used, local UDP play also becomes available. There are programs like ZeroTier to connect UDP globally.
I understand that using Blizzard's battle.net servers might be an issue, but perhaps the GoG's Battle.net server would be more open?
I noticed in the Diablo 1 reverse engineering effort, that they support "GoG's Battle.net server".
I understand that using Blizzard's battle.net servers might be an issue, but perhaps the GoG's Battle.net server would be more open?