Closed IcarusLi closed 2 years ago
It is an overview. But it is old, so I need to update. https://github.com/effekseer/Effekseer/blob/master/docs/Development/CodeOverview.md
I deleted createEffekseerFiles?v3.py because it is difficult to combine Effekseer into one file and build it without CMake If you can compile cocos2dx-3 with Cmake, it is better to add Effekseer to cocos2d-x with Cmake
Buiding with Visual Studio 2019,
v4/3rdParty/stb_effekseer/stb_image_effekseer.h is missing. It can be found here stb_image_effekseer.h
v4/Effekseer/Effekseer/Model/ModelLoader.cpp and v4/EffekseerRendererCommon/ModelLoader.cpp produce outputs to the same location. MSB8027
v4/EffekseerForCocos2d-x/GL/Effekseer+GL.cpp
v4/EffekseerForCocos2d-x/EffekseerForCocos2d-x.h add relpace as cocos2d::CustomCommand
Cool!
createEffekSeerFiles_v3.py had deleted in this 1.6x version. I can't update to 1.6 for my cocos2dx-v3 project, There are a lot of files changed :( 19 files removed;40 files added;15 files rename; xxx files modified..
I'm trying to read the source code, but it's too much. Is there any outline or something?
tks!