In one frame, EffectEmitter Update method need to be called before EffectManager Update method. Otherwise, the Node property(position...) of the particle being rendered is last frame not current frame.
I think the Update method order should be indicated in the help document.
The video below is an example. The red picture is the particle(by EffectEmitter). The green picture is a Sprite. Both call RunAction at the same time.
Hello.
In one frame, EffectEmitter Update method need to be called before EffectManager Update method. Otherwise, the Node property(position...) of the particle being rendered is last frame not current frame.
I think the Update method order should be indicated in the help document.
The video below is an example. The red picture is the particle(by EffectEmitter). The green picture is a Sprite. Both call RunAction at the same time.
https://user-images.githubusercontent.com/24967892/147241035-88096ae4-0fb6-4bfd-9ae1-71176e77bd66.mov