egametang / ET

Unity3D Client And C# Server Framework
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清除已不存在的表所生成的旧文件 #508

Closed FistChina closed 12 months ago

FistChina commented 12 months ago

清除已不存在的表所生成的旧文件

FistChina commented 12 months ago

看这些文件目录,应该是之前Demo测试用的 重新导表后会删除当前master分支下的这些文件:

Config/Json/cs/StartConfig/Demo/StartMachineConfig.txt Config/Json/cs/StartConfig/Demo/StartProcessConfig.txt Config/Json/cs/StartConfig/Demo/StartSceneConfig.txt Config/Json/cs/StartConfig/Demo/StartZoneConfig.txt Config/Json/cs/StartConfig/LockStep/StartMachineConfig.txt Config/Json/cs/StartConfig/LockStep/StartProcessConfig.txt Config/Json/cs/StartConfig/LockStep/StartSceneConfig.txt Config/Json/cs/StartConfig/LockStep/StartZoneConfig.txt Config/Json/s/StartConfig/Demo/StartMachineConfig.txt Config/Json/s/StartConfig/Demo/StartProcessConfig.txt Config/Json/s/StartConfig/Demo/StartSceneConfig.txt Config/Json/s/StartConfig/Demo/StartZoneConfig.txt Config/Json/s/StartConfig/LockStep/StartMachineConfig.txt Config/Json/s/StartConfig/LockStep/StartProcessConfig.txt Config/Json/s/StartConfig/LockStep/StartSceneConfig.txt Config/Json/s/StartConfig/LockStep/StartZoneConfig.txt