egametang / ET

Unity3D Client And C# Server Framework
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ET9运行帧同步包报错 #615

Open zwguang opened 1 month ago

zwguang commented 1 month ago

System.IO.FileNotFoundException: Could not find file "E:\Project\ET\Packages\cn.etetet.loader\Bundles\Code\ET.Model.dll.bytes" File name: 'E:\Project\ET\Packages\cn.etetet.loader\Bundles\Code\ET.Model.dll.bytes' at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <7ec8e29954a6455daa48484a381ec418>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize) [0x00000] in <7ec8e29954a6455daa48484a381ec418>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int) at System.IO.File.ReadAllBytes (System.String path) [0x00000] in <7ec8e29954a6455daa48484a381ec418>:0 ET.CodeLoader.Start () [0x00144] .\Packages\cn.etetet.loader\Runtime\CodeLoader.cs:63 ET.ETTask.GetResult () [0x00030] .\Packages\cn.etetet.core\Runtime\ETTask\ETTask.cs:199 ET.ETTask.InnerCoroutine () [0x00018] .\Packages\cn.etetet.core\Runtime\ETTask\ETTask.cs:126 UnityEngine.Debug:LogError (object) ET.UnityLogger:Error (string) (at ./Packages/cn.etetet.loader/Runtime/UnityLogger.cs:42) ET.Log:Error (System.Exception) (at ./Packages/cn.etetet.core/Runtime/World/Log/Log.cs:76) ET.AsyncETVoidMethodBuilder:SetException (System.Exception) (at ./Packages/cn.etetet.core/Runtime/ETTask/AsyncETVoidMethodBuilder.cs:33) ET.ETTask/d11:MoveNext () (at ./Packages/cn.etetet.core/Runtime/ETTask/ETTask.cs:126) ET.AsyncETVoidMethodBuilder:Start<ET.ETTask/d11> (ET.ETTask/d11&) (at ./Packages/cn.etetet.core/Runtime/ETTask/AsyncETVoidMethodBuilder.cs:68) ET.ETTask:InnerCoroutine () ET.ETTask:NoContext () (at ./Packages/cn.etetet.core/Runtime/ETTask/ETTask.cs:133) ET.Init/d1:MoveNext () (at ./Packages/cn.etetet.loader/Runtime/Init.cs:41) ET.StateMachineWrap1<ET.Init/<StartAsync>d__1>:Run () (at ./Packages/cn.etetet.core/Runtime/ETTask/StateMachineWrap.cs:56) ET.ETTask:SetResult () (at ./Packages/cn.etetet.core/Runtime/ETTask/ETTask.cs:218) ET.ETAsyncTaskMethodBuilder:SetResult () (at ./Packages/cn.etetet.core/Runtime/ETTask/AsyncETTaskMethodBuilder.cs:47) ET.ResourcesComponent/<CreatePackageAsync>d__2:MoveNext () (at ./Packages/cn.etetet.yooassets/Runtime/ResourcesComponent.cs:83) ET.StateMachineWrap1<ET.ResourcesComponent/d__2>:Run () (at ./Packages/cn.etetet.core/Runtime/ETTask/StateMachineWrap.cs:56) System.Threading.Tasks.TaskCompletionSource`1:TrySetResult (object) YooAsset.AsyncOperationBase:SetFinish () (at ./Library/PackageCache/com.tuyoogame.yooasset@2.1.1/Runtime/OperationSystem/AsyncOperationBase.cs:111) YooAsset.OperationSystem:Update () (at ./Library/PackageCache/com.tuyoogame.yooasset@2.1.1/Runtime/OperationSystem/OperationSystem.cs:83) YooAsset.YooAssets:Update () (at ./Library/PackageCache/com.tuyoogame.yooasset@2.1.1/Runtime/YooAssets.cs:84) YooAsset.YooAssetsDriver:Update () (at ./Library/PackageCache/com.tuyoogame.yooasset@2.1.1/Runtime/YooAssetsDriver.cs:13

egametang commented 1 month ago

看运行指南