Closed GoogleCodeExporter closed 9 years ago
What steps will reproduce the problem? 1. 2. 3. What is the expected output? What do you see instead? What version of the product are you using? On what operating system? osx 10.6.8 Please provide any additional information below. i have a steam account and my game keeps crashing and i lost ram memory somehow and the thing that comes up every time is this Process: hl2_osx [1809] Path: /users/chrispelko/library/application support/steam/steamapps/ray795373/team fortress 2/hl2_osx Identifier: hl2_osx Version: ??? (???) Code Type: X86 (Native) Parent Process: steam [1732] Date/Time: 2011-07-27 11:05:20.382 -0400 OS Version: Mac OS X 10.6.8 (10K549) Report Version: 6 Interval Since Last Report: 30764 sec Crashes Since Last Report: 13 Per-App Crashes Since Last Report: 13 Anonymous UUID: 64E3087C-35A3-46DD-9F40-0A71821DBEDA Exception Type: EXC_BAD_ACCESS (SIGBUS) Exception Codes: KERN_PROTECTION_FAILURE at 0x000000001a7294d0 Crashed Thread: 6 Thread 0: MainThrd Dispatch queue: com.apple.main-thread 0 studiorender.dylib 0x1642f1fd void CStudioRender::ComputeFlexedVertex_StreamOffset<mstudiovertanim_t>(mstudioflex_t *, mstudiovertanim_t*, int, float, float, float, float) + 121 1 studiorender.dylib 0x16425e6f CStudioRender::R_StudioProcessFlexedMesh_StreamOffset(mstudiomesh_t*, int) + 497 2 studiorender.dylib 0x164290ff CStudioRender::R_StudioDrawStaticMesh(IMatRenderContext*, mstudiomesh_t*, studiomeshgroup_t*, StudioModelLighting_t, float, IMaterial*, int, ColorMeshInfo_t*) + 2585 3 studiorender.dylib 0x1642c539 CStudioRender::R_StudioDrawMesh(IMatRenderContext*, mstudiomesh_t*, studiomeshdata_t*, StudioModelLighting_t, IMaterial*, ColorMeshInfo_t*, int) + 503 4 studiorender.dylib 0x1642e3d8 CStudioRender::R_StudioDrawPoints(IMatRenderContext*, int, void*, IMaterial**, int*, int, int, ColorMeshInfo_t*) + 420 5 studiorender.dylib 0x1642e749 CStudioRender::R_StudioRenderFinal(IMatRenderContext*, int, int, CStudioRender::BodyPartInfo_t*, void*, IMaterial**, int*, int, int, ColorMeshInfo_t*) + 351 6 studiorender.dylib 0x1642ea8d CStudioRender::R_StudioRenderModel(IMatRenderContext*, int, int, int, void*, IMaterial**, int*, int, int, int, ColorMeshInfo_t*) + 459 7 studiorender.dylib 0x1648fada CStudioRender::DrawModel(DrawModelInfo_t const&, StudioRenderContext_t const&, matrix3x4_t*, FlexWeights_t const&, int) + 450 8 studiorender.dylib 0x16496af5 CStudioRenderContext::DrawModel(DrawModelResults_t*, DrawModelInfo_t const&, matrix3x4_t*, float*, float*, Vector const&, int) + 1809 9 client.dylib 0x2d24ef05 CMDL::Draw(matrix3x4_t const&, matrix3x4_t const*) + 697 10 client.dylib 0x2d185a67 CMDLPanel::OnPaint3D() + 1029 11 client.dylib 0x2d187f96 CPotteryWheelPanel::Paint() + 732 12 client.dylib 0x2d2b063b vgui::Panel::PaintTraverse(bool, bool) + 1029 13 client.dylib 0x2d2b03e8 vgui::Panel::PaintTraverse(bool, bool) + 434 14 client.dylib 0x2d2b03e8 vgui::Panel::PaintTraverse(bool, bool) + 434 15 client.dylib 0x2d2b03e8 vgui::Panel::PaintTraverse(bool, bool) + 434 16 client.dylib 0x2d2b03e8 vgui::Panel::PaintTraverse(bool, bool) + 434 17 vguimatsurface.dylib 0x169fbd75 CMatSystemSurface::PaintTraverseEx(unsigned int, bool) + 1663 18 engine.dylib 0x1465600b CEngineVGui::Paint(PaintMode_t) + 975 19 engine.dylib 0x1466981a V_RenderVGuiOnly_NoSwap() + 109 20 engine.dylib 0x14669b8b V_RenderView() + 136 21 engine.dylib 0x14522993 SCR_UpdateScreen() + 274 22 engine.dylib 0x14535821 _Host_RunFrame_Render() + 152 23 engine.dylib 0x14537b61 _Host_RunFrame(float) + 1499 24 engine.dylib 0x1454f39d CHostState::State_Run(float) + 199 25 engine.dylib 0x1454fc57 CHostState::FrameUpdate(float) + 547 26 engine.dylib 0x1454fd21 HostState_Frame(float) + 33 27 engine.dylib 0x14647f2c CEngine::Frame() + 736 28 engine.dylib 0x14645419 CEngineAPI::MainLoop() + 249 29 engine.dylib 0x146455de CModAppSystemGroup::Main() + 226 30 engine.dylib 0x146742e9 CAppSystemGroup::Run() + 57 31 engine.dylib 0x146462e4 CEngineAPI::RunListenServer() + 120 32 launcher.dylib 0x0047700d CAppSystemGroup::Run() + 57 33 launcher.dylib 0x0047700d CAppSystemGroup::Run() + 57 34 launcher.dylib 0x0047e1a5 MainFunctionThread(void*) + 76 35 launcher.dylib 0x0047e26d ValveCocoaMain + 140 36 launcher.dylib 0x0046f58e LauncherMain + 990 37 hl2_osx 0x00001d8e start + 54 Thread 1: Dispatch queue: com.apple.libdispatch-manager 0 libSystem.B.dylib 0x9569d382 kevent + 10 1 libSystem.B.dylib 0x9569da9c _dispatch_mgr_invoke + 215 2 libSystem.B.dylib 0x9569cf59 _dispatch_queue_invoke + 163 3 libSystem.B.dylib 0x9569ccfe _dispatch_worker_thread2 + 240 4 libSystem.B.dylib 0x9569c781 _pthread_wqthread + 390 5 libSystem.B.dylib 0x9569c5c6 start_wqthread + 30 Thread 2: 0 libSystem.B.dylib 0x9569c412 __workq_kernreturn + 10 1 libSystem.B.dylib 0x9569c9a8 _pthread_wqthread + 941 2 libSystem.B.dylib 0x9569c5c6 start_wqthread + 30 Thread 3: ClientCallbackAgent 0 libSystem.B.dylib 0x956a4aa2 __semwait_signal + 10 1 libSystem.B.dylib 0x956a475e _pthread_cond_wait + 1191 2 libSystem.B.dylib 0x956a42b1 pthread_cond_timedwait$UNIX2003 + 72 3 libsteam.dylib 0x13f243ab WaitForEvent(void*, unsigned int) + 348 4 libsteam.dylib 0x13f2637a WaitForMultipleObjectsEx(unsigned int, void* const*, int, unsigned int, int) + 416 5 libsteam.dylib 0x13f26616 WaitForSingleObject(void*, unsigned int) + 53 6 libsteam.dylib 0x1400cd9a Grid::CEngineConnection::CallbackThreadProc() + 52 7 libsteam.dylib 0x13f48beb common::CThread::CImpl::Thread() + 115 8 libsteam.dylib 0x13f48dab common::CThread::CImpl::ThreadProc(void*) + 141 9 libsteam.dylib 0x140917c1 _threadEntry(void*) + 138 10 libSystem.B.dylib 0x956a4259 _pthread_start + 345 11 libSystem.B.dylib 0x956a40de thread_start + 34 Thread 4: 0 libSystem.B.dylib 0x956a4aa2 __semwait_signal + 10 1 libSystem.B.dylib 0x956a475e _pthread_cond_wait + 1191 2 libSystem.B.dylib 0x956a42b1 pthread_cond_timedwait$UNIX2003 + 72 3 libtier0.dylib 0x000303bf CThreadSyncObject::Wait(unsigned int) + 287 4 libtier0.dylib 0x0003044c CThreadEvent::Wait(unsigned int) + 24 5 libvstdlib.dylib 0x00066a04 CJobThread::Run() + 98 6 libtier0.dylib 0x0003195c CThread::ThreadProc(void*) + 300 7 libSystem.B.dylib 0x956a4259 _pthread_start + 345 8 libSystem.B.dylib 0x956a40de thread_start + 34 Thread 5: MainThrd 0 libSystem.B.dylib 0x9569d382 kevent + 10 1 steamclient.dylib 0x19ee2c7e OSXHelpers::CIOPollingHelper::RealRun() + 244 2 libtier0_s.dylib 0x1a5648fe CatchAndWriteMiniDump_Impl(CatchAndWriteContext_t&) + 1992 3 libtier0_s.dylib 0x1a564c27 CatchAndWriteMiniDumpForVoidPtrFn + 78 4 steamclient.dylib 0x19ee28b5 OSXHelpers::CIOPollingHelper::Run() + 41 5 libtier0_s.dylib 0x1a5680ed SteamThreadTools::CThread::ThreadProc(void*) + 349 6 libSystem.B.dylib 0x956a4259 _pthread_start + 345 7 libSystem.B.dylib 0x956a40de thread_start + 34 Thread 6 Crashed: 0 com.googlecode.google-breakpad 0x1a5d6571 google_breakpad::ExceptionHandler::UninstallHandler(bool) + 133 1 com.googlecode.google-breakpad 0x1a5d7572 google_breakpad::ExceptionHandler::WaitForMessage(void*) + 406 2 libSystem.B.dylib 0x956a4259 _pthread_start + 345 3 libSystem.B.dylib 0x956a40de thread_start + 34
Original issue reported on code.google.com by cobracob...@aol.com on 27 Jul 2011 at 3:02
cobracob...@aol.com
You need to report this to Valve. This is not a Valve support site.
Original comment by ted.mielczarek on 31 Aug 2011 at 4:31
ted.mielczarek
Original comment by pkpawan...@gmail.com on 5 Sep 2011 at 12:56
pkpawan...@gmail.com
Attachments:
Original issue reported on code.google.com by
cobracob...@aol.com
on 27 Jul 2011 at 3:02