egingric / 2016-Racing-Game

0 stars 0 forks source link

errors for chandler #343

Open egingric opened 8 years ago

egingric commented 8 years ago

0]LogLinker:Warning: Can't find file '/Game/GA228/02/cwhalen/Textures/T_cwhalen_Grass' 0]LogUObjectGlobals:Warning: Failed to load '/Game/GA228/02/cwhalen/Textures/T_cwhalen_Grass': Can't find file '/Game/GA228/02/cwhalen/Textures/T_cwhalen_Grass' 0]LogLinker:Warning: Can't find file for asset '/Game/GA228/02/cwhalen/Textures/T_cwhalen_Grass' while loading NULL. 0]LogUObjectGlobals:Warning: Failed to load '/Game/GA228/02/cwhalen/Textures/T_cwhalen_Grass': Can't find file for asset '/Game/GA228/02/cwhalen/Textures/T_cwhalen_Grass' while loading NULL. 0]LogLinker:Warning: Can't find file '/Game/GA228/02/cwhalen/Textures/T_cwhalen_Grass' 0]LoadErrors: Info Failed to load /Game/GA228/02/cwhalen/Textures/T_cwhalen_Grass.T_cwhalen_Grass Referenced by PersistentLevel 0]LogUObjectGlobals:Warning: Failed to load '/Game/GA228/02/cwhalen/Textures/T_cwhalen_Grass': Can't find file '/Game/GA228/02/cwhalen/Textures/T_cwhalen_Grass' 0]LogLinker:Warning: Can't find file for asset '/Game/GA228/02/cwhalen/Textures/T_cwhalen_Grass' while loading NULL. 0]LoadErrors: Info Failed to load /Game/GA228/02/cwhalen/Textures/T_cwhalen_Grass.T_cwhalen_Grass Referenced by PersistentLevel 0]LogUObjectGlobals:Warning: Failed to load '/Game/GA228/02/cwhalen/Textures/T_cwhalen_Grass': Can't find file for asset '/Game/GA228/02/cwhalen/Textures/T_cwhalen_Grass' while loading NULL. 0]LogLinker:Warning: Can't find file '/Game/GA228/02/cwhalen/Textures/T_cwhalen_Grass' 0]LoadErrors: Info Failed to load /Game/GA228/02/cwhalen/Textures/T_cwhalen_Grass.T_cwhalen_Grass Referenced by MaterialExpressionTextureSample_10 0]LogUObjectGlobals:Warning: Failed to load '/Game/GA228/02/cwhalen/Textures/T_cwhalen_Grass': Can't find file '/Game/GA228/02/cwhalen/Textures/T_cwhalen_Grass' 0]LogLinker:Warning: Can't find file for asset '/Game/GA228/02/cwhalen/Textures/T_cwhalen_Grass' while loading NULL. 0]LoadErrors: Info Failed to load /Game/GA228/02/cwhalen/Textures/T_cwhalen_Grass.T_cwhalen_Grass Referenced by MaterialExpressionTextureSample_10 0]LogUObjectGlobals:Warning: Failed to load '/Game/GA228/02/cwhalen/Textures/T_cwhalen_Grass': Can't find file for asset '/Game/GA228/02/cwhalen/Textures/T_cwhalen_Grass' while loading NULL. 0]LogMaterial: Missing cached shader map for material M_Sbaldwin_BuildingModuleMat, compiling. 0]LogMaterial:Warning: Failed to compile Material /Game/GA228/02/Sbaldwin/Baldwin_RaceTrackAssets/BuildingModules/BuildingModuleMaterial/M_Sbaldwin_BuildingModuleMat.M_Sbaldwin_BuildingModuleMat for platform PCD3D_SM5, Default Material will be used in game. 0]LogMaterial:Warning: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/GA228/02/Sbaldwin/Baldwin_RaceTrackAssets/BuildingModules/BuildingModuleMaterial/BuildingModMetal_Metallic.BuildingModMetal_Metallic 0]LogMaterial: Missing cached shader map for material MAT_cwhalen_Grass, compiling. 0]LogMaterial:Warning: Failed to compile Material /Game/GA228/02/cwhalen/Textures/MAT_cwhalen_Grass.MAT_cwhalen_Grass for platform PCD3D_SM5, Default Material will be used in game. 0]LogMaterial:Warning: (Node TextureSample) TextureSample> Missing input texture 0]LogAIModule: Creating AISystem for world cwhalen_race_MAP 0]LogUObjectGlobals:Warning: Failed to find object 'Class None.racegamemode' 0]LogWorld:Warning: Failed to load game mode 'racegamemode' specified by URL options. 0]LogWorld: Game class is 'RaceGameMode_C' 0]LogInit: WinSock: Socket queue 131072 / 131072 0]LogInit: WinSock: I am SC308-01 (10.203.2.84:0) 0]LogNet: GameNetDriver IpNetDriver_0 IpNetDriver listening on port 7777 0]LogMaterial:Warning: Material /Game/GA228/02/cwhalen/Materials/MAT_cwhalen_chunk1.MAT_cwhalen_chunk1 missing bUsedWithStaticLighting=True! Default Material will be used in game. 0]LogMaterial:Warning: The material will recompile every editor launch until resaved. 0]LogPhysics:Warning: PHYSX: ....\PhysX\src\NpMaterial.cpp (124) 4 : NpMaterial::setRestitution: Invalid value -0.010000 was clamped to [0,1]! 0]LogMaterial:Warning: Material /Game/GA228/02/brouth/Materials/M_brouth_tubing.M_brouth_tubing missing bUsedWithStaticLighting=True! Default Material will be used in game. 0]LogMaterial:Warning: The material will recompile every editor launch until resaved. 0]LogMaterial:Warning: Material /Game/GA228/02/ewaid/Props/Materials/lambert1.lambert1 missing bUsedWithStaticLighting=True! Default Material will be used in game. 0]LogMaterial:Warning: The material will recompile every editor launch until resaved. 0]LogMaterial:Warning: Material /Game/GA228/03/gtirse/car/materials_maya/back_emblim.back_emblim missing bUsedWithStaticLighting=True! Default Material will be used in game. 0]LogMaterial:Warning: The material will recompile every editor launch until resaved. 0]LogMaterial:Warning: Material /Game/GA228/02/cwhalen/Materials/MAT_cwhalen_trafficlighttop.MAT_cwhalen_trafficlighttop missing bUsedWithStaticLighting=True! Default Material will be used in game. 0]LogMaterial:Warning: The material will recompile every editor launch until resaved. 0]LogMaterial:Warning: Material /Game/GA228/02/cwhalen/Materials/MAT_cwhalen_trafficlightRED.MAT_cwhalen_trafficlightRED missing bUsedWithStaticLighting=True! Default Material will be used in game. 0]LogMaterial:Warning: The material will recompile every editor launch until resaved. 0]LogMaterial:Warning: Material /Game/GA228/02/tbautist/tbauist_props/traintracks/M_tbautist_tracklines.M_tbautist_tracklines missing bUsedWithStaticLighting=True! Default Material will be used in game. 0]LogMaterial:Warning: The material will recompile every editor launch until resaved. 0]LogMaterial:Warning: Material /Game/GA228/03/hwilliam/Materials/M_hwilliam_dock.M_hwilliam_dock missing bUsedWithStaticLighting=True! Default Material will be used in game. 0]LogMaterial:Warning: The material will recompile every editor launch until resaved. 0]LogMaterial:Warning: Material /Game/GA228/01/vbaguiro/models/props/wooden_structures/blinn52.blinn52 missing bUsedWithStaticLighting=True! Default Material will be used in game. 0]LogMaterial:Warning: The material will recompile every editor launch until resaved. 0]LogMaterial:Warning: Material /Game/GA228/01/JPark8/New_Assets/Buildings/M_NewB_02.M_NewB_02 missing bUsedWithStaticLighting=True! Default Material will be used in game.