eglaysher / rlvm

RealLive clone for Linux and OSX
http://rlvm.net
GNU General Public License v3.0
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Little Busters! EX Status #36

Closed hi117 closed 11 years ago

hi117 commented 11 years ago

This is more of a status update on how Little Busters! EX runs. Overall it runs well but there are a couple bugs I have noticed. Skips selection dialogues. More accurately, it immediately selects a choice. Some mini-games will not run. The scene where Rin is thrown, the power gauges are stuck at max, scene precedes as normal after mouse click with dialogue following the full power branch. Mouse click can skip multiple texts. Using enter to proceed fixes the problem.

hi117 commented 11 years ago

In the scene where Rin is thrown, it spams the terminal with undefined opcode messages as follows: (SEEN9070)(Line 261): Undefined: opcode<1:4:810, 0> (SEEN9070)(Line 279): Undefined: opcode<1:4:810, 0> These opcodes seem to need to be implemented in order for this minigame to work. Also there are some general undefined opcodes: (SEEN515)(Line 297): Undefined: opcode<1:4:211, 0> (SEEN515)(Line 297): Undefined: opcode<1:4:216, 0> These seem to appear whenever an actor changes position. During scene change, the opcode is: (SEEN515)(Line 782): Undefined: opcode<1:4:210, 0> (SEEN515)(Line 782): Undefined: opcode<1:4:215, 0> Besides spamming the terminal, there appears to be no ill effects from these opcodes being unimplemented.

eglaysher commented 11 years ago

I'm closing this bug because it has multiple action items. Based on your other comment on the other bug, I'm assuming the first part has been fixed and is really #31 . I filed #38 to track the Rin throwning, and if the mouse click skipping is repeatable, please file a bug just for that and include reproduction steps because I can't get that to happen.