Closed Endle closed 11 years ago
You are entirely free to distribute your game along with rlvm, as long as you follow the GPL. (Note: the GPL only covers rlvm; if you modify rlvm for your game, you need to GPL your changes, but your game files (SEEN.TXT, *.g00, etc) don't have to be.
That said, rlvm isn't a dev kit, doesn't have a compiler, and I suspect that you won't get very far trying to use it as such. Also, I never did a Windows port, so you'll either need to do that porting yourself (patches welcome!). Also, if you're going to try to use VisualArt's RealLiveMAX as your compiler, you'll find that rlvm doesn't have support for it (again, patches welcome. I never really looked into support RLM).
Hello My friends and I are interesting in such games and we'd like to make one(with no reources from key). Can we use rlvm as our engine? Could there be any manual or hint for that? Thank you.