Open Col-E opened 7 years ago
This seems to be caused by how breaking blocks sets the HP to a value that indicates a block should contain water.
Will check all HP changes for blocks. Some blocks also generate water, when the world is generating.
Probably, will introduce something like BlockHelper.clearHP().
BlockHelper.clearHP()
This seems to be caused by how breaking blocks sets the HP to a value that indicates a block should contain water.