egordorichev / LastTry

:deciduous_tree: LastTry is open-source game written in Java, using LibGDX library and inspired by Terraria :deciduous_tree:
MIT License
118 stars 17 forks source link

Lots of item-related features + chunk optimization #73

Closed Col-E closed 7 years ago

Col-E commented 7 years ago

Whats new:

Whats fixed:

egordorichev commented 7 years ago

Optimized chunk operations by cutting unnecessary calls to updateLastAccessedTime()

Oh, thank you so much! I just wasn't able to find this bug!

Dropped items of the same type now stack

Did you make sure, that they don't stack with greater value, then maxStack of item? Any way, thanks for this feature. Not sure, if we need to draw numbers.. We need some kind pickup text. When player pickups item, text on his head appears.

Debug launch arg now prints the game's closing stack-trace

Good addition!

Col-E commented 7 years ago

Did you make sure, that they don't stack with greater value, then maxStack of item?

Whoops! Not a hard fix though. Pretty much a single extra step.

Any way, thanks for this feature. Not sure, if we need to draw numbers.

I thought it'd be convenient. It could be optional if debugging is enabled.