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egret-labs
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egret-core
Egret is a brand new open mobile game and application engine which allows you to quickly build mobile games and apps on Android,iOS and Windows.
http://www.egret.com
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如何将Egret添加现有的应用中
#387
Dukro
opened
4 years ago
0
eui.EditableText#prompt 在输入框聚焦后消失了
#386
DRL9
opened
4 years ago
0
使用webpack插件legacy模式下依赖问题
#385
liuyanjun0416
opened
4 years ago
0
Android webview加载游戏后进入后台如何屏蔽声音和恢复声音
#384
df13954
opened
4 years ago
1
egret-pro在mac下无法启动
#383
drhades
opened
4 years ago
0
Cannot find name 'ReturnType
#382
tmp222
opened
4 years ago
1
win10平台,5.3.7版本,修改egretProperties.json::eui::exmlRoot,生成的thm.json文件无变化
#381
lizhiyu-me
opened
4 years ago
0
在 wsl 中无法运行 egret 命令
#380
coppyC
closed
4 years ago
1
說明中的下載網址開啟後無內容
#379
Lide
closed
4 years ago
1
在Chrome浏览器下,大量文本或Graphics 会导致奔溃 Out of Memory
#378
qiwucwb
opened
4 years ago
0
compile error with libs define codes contains "getter" or "setter"
#377
ccimage
closed
4 years ago
1
更新了iOS13.4 beta iOS Native不能用了
#376
ccimage
closed
4 years ago
1
Facing this log-in issue
#375
tejudivate
closed
4 years ago
3
How I canfix this error?
#374
AreyKiy
closed
4 years ago
5
遮罩异常.附demo
#373
sxd1140
opened
4 years ago
0
论坛注册问题
#372
TheUnfr0given
closed
4 years ago
0
Is there a way to make it auto switch to ‘Debug Console (调试)’ after pressing F5?
#371
Kotsuha
closed
4 years ago
1
bash: egret: command not found
#370
fattigerlee
closed
4 years ago
2
加入pauseAllTween和playAllTween方法
#369
snafour
closed
4 years ago
1
白鹭引擎安装的时候只能安装到c盘吗
#368
lan66
closed
4 years ago
0
fix detect iPad device on IOS 13.1.1+
#367
krapnikkk
closed
4 years ago
2
當點f12查看egret源代碼的時候設定檔案唯讀.
#366
jcs090218
closed
4 years ago
0
打包native 运行时点击报错
#365
WangPengJu
closed
4 years ago
0
Typo or design?
#364
sxd1140
closed
4 years ago
2
fix 修复 tsconfig.json 开启 "noImplicitAny": true 时编译错误的问题。
#363
jason-chang
closed
1 year ago
1
9102年都快过了,你们还在坚持 2014 年的构建方式
#362
TripleTre
closed
4 years ago
7
nativeAndroid.config.preloadPath目录应该怎么设置
#361
sid-ihycq
opened
5 years ago
2
access to device camera
#360
bossturk
closed
4 years ago
2
关于白鹭的谷歌扩展调试工具
#359
cnHccc
closed
4 years ago
1
ByteArray解码utf8的"\0"字符问题
#358
lhkzh
closed
5 years ago
2
fix fontFamily property typo
#357
wyhooo
closed
5 years ago
1
为调试面板添加元素 id
#356
wyhooo
closed
5 years ago
1
重命名插件增加设置重命名后回调函数,获取对应重命名文件的路径
#355
leonhe
closed
5 years ago
1
能否考虑给DisplayObject添加一个百分比的anchor操作函数,这个比较常用
#354
MR-L-2015
closed
5 years ago
4
不应该在egret命名空间内定义那么多立即调用的语句和初始化的变量,应该通过初始化函数(egret.runEgret()),统一初始化。
#353
MR-L-2015
closed
5 years ago
1
Game库的egret.ScrollView,松手滑动时没有办法控制摩擦力。如果暴露出来就更好了。
#352
MR-L-2015
closed
5 years ago
1
egret.Timer,egret.Ticker 脱离DisplayObject的生命周期,这需要逼着自己维护删除吗?
#351
MR-L-2015
closed
5 years ago
4
Tween只依赖SystemTicker,导致回调时脱离DisplayObject对象的生命周期。如果提供跟着DisplayObject生命周期的方法,就不用费心自己删除Tween。
#350
MR-L-2015
closed
5 years ago
2
egret.getTimer(),如果egret.lifecycle.onPause已经Pause,不应该把在后台呆的时间也算上。
#349
MR-L-2015
closed
5 years ago
0
SystemTicker应该提供防止用户把时间调到较早时候的功能,参考cocos2d-x的逻辑,在调试时超过正负0.2秒就直接按一帧算。
#348
MR-L-2015
closed
5 years ago
0
SystemTicker应提供Fixed功能,参考Unity的FixedUpdate
#347
MR-L-2015
closed
5 years ago
2
修复htmlSound音频无法销毁问题
#346
bfc846958672
closed
5 years ago
1
[eui]修改皮肤类找不到问题
#345
wenguoqing
opened
5 years ago
1
UglifyPlugin failed with Unicode identifiers
#344
lych77
opened
5 years ago
1
退出游戏后闪退报错,提示无法删除on a null object reference
#343
xiaoxiong123
closed
4 years ago
0
Unable to destroy activity
#342
xiaoxiong123
closed
4 years ago
0
文档能不能改进下?
#341
jianhua1996
opened
5 years ago
7
Merge pull request #1 from egret-labs/master
#340
h1zsh1
closed
5 years ago
0
请问如果用EgretNative发布iOS项目, 運行時一直提示Task錯誤
#339
mark33699
closed
4 years ago
1
请问如果用EgretNative发布iOS项目, 发生了errorJSLoadFailed
#338
mark33699
opened
5 years ago
1
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