ehain / sproxel

Automatically exported from code.google.com/p/sproxel
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Low performance in yet tiny models #5

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Create a 32x32x32 project
2. Fill half of it
3. Cry

What is the expected output? What do you see instead?
It should be optimized in order to have some backface culling or something.

What version of the product are you using? On what operating system?
0.6

Please provide any additional information below.
I'm trying to use this program as my main "terrain tile" editor. The file 
formats are pretty easy to understand and my engine can understand it. But the 
performance is nowhere near what I need.

I'm willing to put Sproxel in my credits and maybe logo and link too.

Original issue reported on code.google.com by sebasoft on 22 Feb 2013 at 3:21

GoogleCodeExporter commented 9 years ago
Disabling outline helped, a lot

Original comment by sebasoft on 23 Feb 2013 at 12:31