Open eCorbeau opened 8 years ago
At the start of each flux (?), when the AI is calculating their moves, spawn a faint ghost of the player to show what the AI will be aiming for during this cycle.
And move or despawn the old ghost, of course, so that only the most recent ghost is around (since only the most recent is relevant).
At the start of each flux (?), when the AI is calculating their moves, spawn a faint ghost of the player to show what the AI will be aiming for during this cycle.