eidosmontreal / unreal-vdb

This repo is a non-official Unreal plugin that can read OpenVDB and NanoVDB files in Unreal.
Apache License 2.0
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openVDB points #46

Closed wilsimar closed 1 year ago

wilsimar commented 1 year ago

Some plans to support openVDB points ? For particles simulations caches.. Openvdb points use far less memory that alembic point cloud and unreal still can't read alembic point cloud.

https://www.openvdb.org/documentation/doxygen/points.html

thilamb commented 1 year ago

Houdini Niagara plugin supports point clouds and other plugins do too so I didn't bother supporting it myself. https://www.sidefx.com/docs/unreal/_niagara.html#InitCache https://github.com/sideeffects/HoudiniNiagara/releases

But there's probably a few advantages of using OpenVDB points ? Feel free to give me more info or references / links.

I could get convinced to do it, but it's going to be very low priority on my side sadly, I already don't have time to do what I need to do.