Closed wilsimar closed 1 year ago
Houdini Niagara plugin supports point clouds and other plugins do too so I didn't bother supporting it myself. https://www.sidefx.com/docs/unreal/_niagara.html#InitCache https://github.com/sideeffects/HoudiniNiagara/releases
But there's probably a few advantages of using OpenVDB points ? Feel free to give me more info or references / links.
I could get convinced to do it, but it's going to be very low priority on my side sadly, I already don't have time to do what I need to do.
Some plans to support openVDB points ? For particles simulations caches.. Openvdb points use far less memory that alembic point cloud and unreal still can't read alembic point cloud.
https://www.openvdb.org/documentation/doxygen/points.html