eidosmontreal / unreal-vdb

This repo is a non-official Unreal plugin that can read OpenVDB and NanoVDB files in Unreal.
Apache License 2.0
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BUG - Clouds from BP_VdbToVolumetricClouds are invisible on level reopen #51

Closed Andrej730 closed 1 year ago

Andrej730 commented 1 year ago

I think I've found a small bug - after you reopen the level with BP_VdbToVolumetricClouds clouds become invisible. The way to fix it is to tweak some cloud component parameter (like "Layer Heigh"), clouds will show and then you can revert tweaked valeus.

Video:

https://user-images.githubusercontent.com/9417531/206889282-1df73a2f-e8e0-4209-bdbf-f90f5b275f2e.mp4

Example level (requires SparseVolumetrics with "embergen_gasoline_explosion_a_seq_density" installed): Cloud VDB bug example map.zip

thilamb commented 1 year ago

Thanks for the report. I'm not really working on the plugin any more so I can't guarantee a fix any time soon, but I'll try if I can.

thilamb commented 1 year ago

Sorry but I don't have the energy to look into this. Best, Thibault.