I think I've found a small bug - after you reopen the level with BP_VdbToVolumetricClouds clouds become invisible. The way to fix it is to tweak some cloud component parameter (like "Layer Heigh"), clouds will show and then you can revert tweaked valeus.
I think I've found a small bug - after you reopen the level with BP_VdbToVolumetricClouds clouds become invisible. The way to fix it is to tweak some cloud component parameter (like "Layer Heigh"), clouds will show and then you can revert tweaked valeus.
Video:
https://user-images.githubusercontent.com/9417531/206889282-1df73a2f-e8e0-4209-bdbf-f90f5b275f2e.mp4
Example level (requires SparseVolumetrics with "embergen_gasoline_explosion_a_seq_density" installed): Cloud VDB bug example map.zip