eidosmontreal / unreal-vdb

This repo is a non-official Unreal plugin that can read OpenVDB and NanoVDB files in Unreal.
Apache License 2.0
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Reading Color Channel Bug ... #52

Closed davoodkharmanzar closed 1 year ago

davoodkharmanzar commented 1 year ago

hey, seems that the color channel reader or nano converter have bug ... just got success to reading on single frame ... on sequential import, the plugin was failed to accept it ...

UE 5.1 + plugin v0.6.2-5.1.0

here is an vdb example that created with Houdini + Axiom ...

single frame VDB: Single.zip

sequential VDB: Sequential.zip

thilamb commented 1 year ago

Thanks a lot, this really helped.

The code is now fixed with this update.

If you can afford waiting a bit longer I'll prepare a release a bit later with some other fixes ? If not I can do it asap.

davoodkharmanzar commented 1 year ago

yup ...

i'll be waiting for the next release for UE 5.1 ... and hope to see alpha render pass as well :P

thanks.

davoodkharmanzar commented 1 year ago

hey, another thing that would be great to be fixed is Debug Mode 2 [alpha pass] should be rendered after post process ... i mean currently postprocess was affected on alpha results of vdbs and it does not good!?

thilamb commented 1 year ago

True, post processing should be disabled when using these debug modes. I might have an idea to implement your post-processing option. I'll get back to you when it's working.

thilamb commented 1 year ago

I managed to add this feature. Available in the next release :).

Vdb_AOVs

thilamb commented 1 year ago

Available in the latest release

Thanks for your feedback ! I hope you will like it.