eidosmontreal / unreal-vdb

This repo is a non-official Unreal plugin that can read OpenVDB and NanoVDB files in Unreal.
Apache License 2.0
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VDB static clouds can't decide who is where #54

Closed flat4er closed 1 year ago

flat4er commented 1 year ago

image image

thilamb commented 1 year ago

VDBs are sorted back to front, depending on camera position. You will have issues with overlapping VDBs for sure, it is a classic realtime problem and you would get the same results with overlapping windows for example.

I recommend merging overlapping VDBs, or using Unreal's Volumetric Cloud system which only support a single "cloud" to resolve that kind of issues.