eidosmontreal / unreal-vdb

This repo is a non-official Unreal plugin that can read OpenVDB and NanoVDB files in Unreal.
Apache License 2.0
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Combining BP_VdbToVolumetricClouds with default unreal clouds #69

Closed Andrej730 closed 1 year ago

Andrej730 commented 1 year ago

How can I combine default unreal engine volumetric clouds and the clouds produced with BP_VdbToVolumetricClouds?

thilamb commented 1 year ago

Unreal uses a unified cloud system, meaning you can only have one active in the scene.

The magic is happening in the material. Just copy/paste and combine the regular unreal cloud material with the provided BP_VdbToVolumetricClouds and it will work.