Currently, it is necessary to pass the entire Actor Entity in the invocation message, but only the Actor and ActorSystem name are needed so that it is possible to lookup the Actor Process.
Removing the entity would save a few bytes and make the protocol less confusing.
I agree... are there potential uses? Also, if really needed we could add it again. I think better to strip it down to whats needed that to drag that with us.
Currently, it is necessary to pass the entire Actor Entity in the invocation message, but only the Actor and ActorSystem name are needed so that it is possible to lookup the Actor Process. Removing the entity would save a few bytes and make the protocol less confusing.