Closed GoogleCodeExporter closed 9 years ago
Okay. I believe I can reproduce the issue. If u speed up the game (stick right
classic controller) and u are changing the room/area. Then the possibility to
freeze the game is very high.
Also if u push a button when u change the area can cause a freeze.
Tried the same on the PC. But there is everything fine.
Original comment by starlord...@googlemail.com
on 3 Aug 2010 at 2:42
[deleted comment]
Another thing.
The game is working with 4.1.6 without any issue.
Original comment by starlord...@googlemail.com
on 4 Aug 2010 at 10:23
I think this is an upstream issue, you'll have to wait for it to be resolved
there. See http://code.google.com/p/snes9x-gtk
Original comment by dborth@gmail.com
on 4 Aug 2010 at 3:02
I think this is an upstream issue, you'll have to wait for it to be resolved
there. See http://code.google.com/p/snes9x-gtk
Original comment by dborth@gmail.com
on 4 Aug 2010 at 3:02
I made fixes for the pal versions for work in snes9x, the solution was
with ucon64 use -l for slowrom fix.
Btw I need make more testings.
Includes:
Secret of Evermore (E) (snes9x fix PAL).ips
Secret of Evermore (F) (snes9x fix PAL).ips
Secret of Evermore (F) (snes9x fix NTSC).ips
Secret of Evermore (G) (snes9x fix PAL).ips
Secret of Evermore (G) (snes9x fix NTSC).ips
Secret of Evermore (S) (snes9x fix PAL).ips
Secret of Evermore (S) (snes9x fix NTSC).ips
Link:
http://dl.dropboxusercontent.com/u/22524283/Secret%20of%20evermore%20pal%20fixes
%20for%20snes9x%20v0.2.rar
Original comment by eshad...@gmail.com
on 22 Oct 2013 at 12:27
Original issue reported on code.google.com by
starlord...@googlemail.com
on 23 Jul 2010 at 2:28