Closed eiz closed 8 years ago
If the ASIO buffer size is greater than the Windows audio engine's periodicity (default of 10ms), buffer xruns will occur. Might be able to work around this by setting PKEY_AudioEngine_OEMPeriod.
If the ASIO buffer size is greater than the Windows audio engine's periodicity (default of 10ms), buffer xruns will occur. Might be able to work around this by setting PKEY_AudioEngine_OEMPeriod.