Refactors the ginga.RGBMap.RGBMap object to use a pipeline implementation.
This simplifies the understanding and maintenance of the coloring algorithm (in a similar manner to the way the standard renderer was refactored to use a pipeline).
Backward compatibility with the previous RGBMap class is largely preserved.
Refactors the
ginga.RGBMap.RGBMap
object to use a pipeline implementation.This simplifies the understanding and maintenance of the coloring algorithm (in a similar manner to the way the standard renderer was refactored to use a pipeline).
Backward compatibility with the previous RGBMap class is largely preserved.