ekaramustafa / Quest-Crown

2D Mobile Platform Game
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Feature Spring Animation #5

Open ekaramustafa opened 1 month ago

ekaramustafa commented 1 month ago

The spring causes you to jump higher, introduce some springs that jump you to certain height.

ekaramustafa commented 1 month ago

"I didn't use a physics material. Instead I use the OnCollisionEnter2D method. In there I use similar code to our OnJump method from earlier. So I'm just adding to the Y velocity of the player each time I hit the spring. I've made it a separate script, placed on the spring with a serialized field for spring speed. That way I can make each spring give a different amount of 'bounce' so that I can customise each jump to be however strong I like."