ekeeke / Genesis-Plus-GX

An enhanced port of Genesis Plus - accurate & portable Sega 8/16 bit emulator
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Problem compiling GPGX #186

Closed James-F2 closed 6 years ago

James-F2 commented 6 years ago

Hi ekeeke.

I've learned to compile using this guide for quicker testing: https://bot.libretro.com/docs/compilation/windows/

It seems that there is something in the code that shown and ERROR during compilation using the method pointed above, but it is already fixed in the libretro branch and it compiles well there. Here is the fix: https://github.com/libretro/Genesis-Plus-GX/pull/113

I have managed to manually change these lines in Notepad++ and only then the main trunk GPGX compiled.

Thanks!

ekeeke commented 6 years ago

I know, yes, this is only when trying to build with nuked ym3438 core because of a change I made to avoid compiling ym3438 object code for platforms that don't use it.. Libretro commits usually get merged after a while.