Hello, can you add an option to disable Seek time on this emulator, please? because with msu-md patches , depending of the minutes of each track, if you are playing the first stage and the death track music is at the end of the tracklist, there will be a delay until the track starts, caused by the seek time.
For example , An user of Zeldix "Void" made a msu-md patch for the game "Castlevania Bloodlines", and im making a music pack for it, this is the cue:
FILE "01 - Konami Logo.wav" WAVE
TRACK 01 AUDIO
INDEX 01 00:00:00
FILE "02 - The Beating in Darkness (Title Theme).wav" WAVE
TRACK 02 AUDIO
INDEX 01 00:00:00
FILE "03 - A Vision of Dark Secrets (Opening Theme).wav" WAVE
TRACK 03 AUDIO
INDEX 01 00:00:00
FILE "04 - Bonds of Brave Men (Character Selection).wav" WAVE
TRACK 04 AUDIO
INDEX 01 00:00:00
FILE "05 - Arduous Journey (Map Theme).wav" WAVE
TRACK 05 AUDIO
INDEX 01 00:00:00
FILE "06 - Mysterious Curse (Password).wav" WAVE
TRACK 06 AUDIO
INDEX 01 00:00:00
FILE "07 - Reincarnated Soul, Part 1 (Introduction).wav" WAVE
TRACK 07 AUDIO
INDEX 01 00:00:00
FILE "08 - Reincarnated Soul, Part 2 (Stage 1).wav" WAVE
TRACK 08 AUDIO
INDEX 01 00:00:00
FILE "09 - Reincarnated Soul, Part 2 (Stage 1) 2nd section.wav" WAVE
TRACK 09 AUDIO
INDEX 01 00:00:00
FILE "10 - The Sinking Old Sanctuary (Stage 2).wav" WAVE
TRACK 10 AUDIO
INDEX 01 00:00:00
FILE "11 - The Sinking Old Sanctuary (Stage 2) 2nd section.wav" WAVE
TRACK 11 AUDIO
INDEX 01 00:00:00
FILE "12 - The Discolored Wall (Stage 3).wav" WAVE
TRACK 12 AUDIO
INDEX 01 00:00:00
FILE "13 - The Discolored Wall (Stage 3) 2nd section.wav" WAVE
TRACK 13 AUDIO
INDEX 01 00:00:00
FILE "14 - Iron-Blue Intention (Stage 4).wav" WAVE
TRACK 14 AUDIO
INDEX 01 00:00:00
FILE "15 - Iron-Blue Intention (Stage 4) 2nd section.wav" WAVE
TRACK 15 AUDIO
INDEX 01 00:00:00
FILE "16 - The Prayer of a Tragic Queen (Stage 5).wav" WAVE
TRACK 16 AUDIO
INDEX 01 00:00:00
FILE "17 - The Prayer of a Tragic Queen (Stage 5) 2nd section.wav" WAVE
TRACK 17 AUDIO
INDEX 01 00:00:00
FILE "18 - Calling From Heaven (Stage 6).wav" WAVE
TRACK 18 AUDIO
INDEX 01 00:00:00
FILE "19 - Calling From Heaven (Stage 6) 2nd section.wav" WAVE
TRACK 19 AUDIO
INDEX 01 00:00:00
FILE "20 - Pressure (Invincibility).wav" WAVE
TRACK 20 AUDIO
INDEX 01 00:00:00
FILE "21 - Beginning (Classic Tune 1).wav" WAVE
TRACK 21 AUDIO
INDEX 01 00:00:00
FILE "22 - Bloody Tears (Classic Tune 2).wav" WAVE
TRACK 22 AUDIO
INDEX 01 00:00:00
FILE "23 - Vampire Killer (Classic Tune 3).wav" WAVE
TRACK 23 AUDIO
INDEX 01 00:00:00
FILE "24 - Nothing to Lose (Stage 1D).wav" WAVE
TRACK 24 AUDIO
INDEX 01 00:00:00
FILE "25 - Messenger From Devil (Area Boss Theme).wav" WAVE
TRACK 25 AUDIO
INDEX 01 00:00:00
FILE "26 - The Six Servants of the Devil (Stage Boss Theme).wav" WAVE
TRACK 26 AUDIO
INDEX 01 00:00:00
FILE "27 - Theme of Simon (Classic Tune 4).wav" WAVE
TRACK 27 AUDIO
INDEX 01 00:00:00
FILE "28- The Vampire's Stomach (Final Boss Theme).wav" WAVE
TRACK 28 AUDIO
INDEX 01 00:00:00
FILE "29 - Orb.wav" WAVE
TRACK 29 AUDIO
INDEX 01 00:00:00
FILE "30 - Energy Orb.wav" WAVE
TRACK 30 AUDIO
INDEX 01 00:00:00
FILE "31 - Stage Clear.wav" WAVE
TRACK 31 AUDIO
INDEX 01 00:00:00
FILE "32 - Dracula Orb.wav" WAVE
TRACK 32 AUDIO
INDEX 01 00:00:00
FILE "33 - All Clear.wav" WAVE
TRACK 33 AUDIO
INDEX 01 00:00:00
FILE "34 - Together Forever (Ending Theme).wav" WAVE
TRACK 34 AUDIO
INDEX 01 00:00:00
FILE "35 - Requiem for the Nameless Victims (Staff Roll).wav" WAVE
TRACK 35 AUDIO
INDEX 01 00:00:00
FILE "36- death.wav" WAVE
TRACK 36 AUDIO
INDEX 01 00:00:00
FILE "37- After the Good Fight (Game Over).wav" WAVE
TRACK 37 AUDIO
INDEX 01 00:00:00
As you can see , there will be always a delay to start some tracks if there is a lot of minutes between point A to Point B, but disabling seek time (Everdrive Pro has that feature) this would be fixed
Hello, can you add an option to disable Seek time on this emulator, please? because with msu-md patches , depending of the minutes of each track, if you are playing the first stage and the death track music is at the end of the tracklist, there will be a delay until the track starts, caused by the seek time.
For example , An user of Zeldix "Void" made a msu-md patch for the game "Castlevania Bloodlines", and im making a music pack for it, this is the cue:
FILE "01 - Konami Logo.wav" WAVE TRACK 01 AUDIO INDEX 01 00:00:00 FILE "02 - The Beating in Darkness (Title Theme).wav" WAVE TRACK 02 AUDIO INDEX 01 00:00:00 FILE "03 - A Vision of Dark Secrets (Opening Theme).wav" WAVE TRACK 03 AUDIO INDEX 01 00:00:00 FILE "04 - Bonds of Brave Men (Character Selection).wav" WAVE TRACK 04 AUDIO INDEX 01 00:00:00 FILE "05 - Arduous Journey (Map Theme).wav" WAVE TRACK 05 AUDIO INDEX 01 00:00:00 FILE "06 - Mysterious Curse (Password).wav" WAVE TRACK 06 AUDIO INDEX 01 00:00:00 FILE "07 - Reincarnated Soul, Part 1 (Introduction).wav" WAVE TRACK 07 AUDIO INDEX 01 00:00:00 FILE "08 - Reincarnated Soul, Part 2 (Stage 1).wav" WAVE TRACK 08 AUDIO INDEX 01 00:00:00 FILE "09 - Reincarnated Soul, Part 2 (Stage 1) 2nd section.wav" WAVE TRACK 09 AUDIO INDEX 01 00:00:00 FILE "10 - The Sinking Old Sanctuary (Stage 2).wav" WAVE TRACK 10 AUDIO INDEX 01 00:00:00 FILE "11 - The Sinking Old Sanctuary (Stage 2) 2nd section.wav" WAVE TRACK 11 AUDIO INDEX 01 00:00:00 FILE "12 - The Discolored Wall (Stage 3).wav" WAVE TRACK 12 AUDIO INDEX 01 00:00:00 FILE "13 - The Discolored Wall (Stage 3) 2nd section.wav" WAVE TRACK 13 AUDIO INDEX 01 00:00:00 FILE "14 - Iron-Blue Intention (Stage 4).wav" WAVE TRACK 14 AUDIO INDEX 01 00:00:00 FILE "15 - Iron-Blue Intention (Stage 4) 2nd section.wav" WAVE TRACK 15 AUDIO INDEX 01 00:00:00 FILE "16 - The Prayer of a Tragic Queen (Stage 5).wav" WAVE TRACK 16 AUDIO INDEX 01 00:00:00 FILE "17 - The Prayer of a Tragic Queen (Stage 5) 2nd section.wav" WAVE TRACK 17 AUDIO INDEX 01 00:00:00 FILE "18 - Calling From Heaven (Stage 6).wav" WAVE TRACK 18 AUDIO INDEX 01 00:00:00 FILE "19 - Calling From Heaven (Stage 6) 2nd section.wav" WAVE TRACK 19 AUDIO INDEX 01 00:00:00 FILE "20 - Pressure (Invincibility).wav" WAVE TRACK 20 AUDIO INDEX 01 00:00:00 FILE "21 - Beginning (Classic Tune 1).wav" WAVE TRACK 21 AUDIO INDEX 01 00:00:00 FILE "22 - Bloody Tears (Classic Tune 2).wav" WAVE TRACK 22 AUDIO INDEX 01 00:00:00 FILE "23 - Vampire Killer (Classic Tune 3).wav" WAVE TRACK 23 AUDIO INDEX 01 00:00:00 FILE "24 - Nothing to Lose (Stage 1D).wav" WAVE TRACK 24 AUDIO INDEX 01 00:00:00 FILE "25 - Messenger From Devil (Area Boss Theme).wav" WAVE TRACK 25 AUDIO INDEX 01 00:00:00 FILE "26 - The Six Servants of the Devil (Stage Boss Theme).wav" WAVE TRACK 26 AUDIO INDEX 01 00:00:00 FILE "27 - Theme of Simon (Classic Tune 4).wav" WAVE TRACK 27 AUDIO INDEX 01 00:00:00 FILE "28- The Vampire's Stomach (Final Boss Theme).wav" WAVE TRACK 28 AUDIO INDEX 01 00:00:00 FILE "29 - Orb.wav" WAVE TRACK 29 AUDIO INDEX 01 00:00:00 FILE "30 - Energy Orb.wav" WAVE TRACK 30 AUDIO INDEX 01 00:00:00 FILE "31 - Stage Clear.wav" WAVE TRACK 31 AUDIO INDEX 01 00:00:00 FILE "32 - Dracula Orb.wav" WAVE TRACK 32 AUDIO INDEX 01 00:00:00 FILE "33 - All Clear.wav" WAVE TRACK 33 AUDIO INDEX 01 00:00:00 FILE "34 - Together Forever (Ending Theme).wav" WAVE TRACK 34 AUDIO INDEX 01 00:00:00 FILE "35 - Requiem for the Nameless Victims (Staff Roll).wav" WAVE TRACK 35 AUDIO INDEX 01 00:00:00 FILE "36- death.wav" WAVE TRACK 36 AUDIO INDEX 01 00:00:00 FILE "37- After the Good Fight (Game Over).wav" WAVE TRACK 37 AUDIO INDEX 01 00:00:00
As you can see , there will be always a delay to start some tracks if there is a lot of minutes between point A to Point B, but disabling seek time (Everdrive Pro has that feature) this would be fixed