Is it possible to fix bugs on Korean MSX Conversion on SG-1000 Emulation (Genesis Plus GX).
I found Korean MSX Conversion games:
Super Boy I (Korea) (Zemina) (1989) (Unl)
Super Boy II (Korea) (Zemina) (1989) (Unl)
Super Boy 3 (Korea) (Zemina) (1990) (Unl)
But it's bug on SG-1000 Emulation on Genesis Plus GX Only. But it's fine on other SG-1000/SG-1000 II/Mark III/Master System/Master System II/Game Gear/Mega Drive/Genesis/CD emulator Including Kega Fusion, MEKA, SMS Plus GX, Gearsystem (Because uses 16KB RAM). Genesis Plus GX's SG-1000 Emulation Uses 1KB RAM.
It's not bug on Mark III/Master System/Master System II Emulation/Hardware On Genesis Plus GX but it's wrong colors.
See Bugs on SG-1000 Emulation on Genesis Plus GX:
Super Boy I (Korea) (Zemina) (1989) (Unl)
Super Boy II (Korea) (Zemina) (1989) (Unl)
Super Boy 3 (Korea) (Zemina) (1990) (Unl)
Fixed:
Super Boy I (Korea) (Zemina) (1989) (Unl)
Super Boy II (Korea) (Zemina) (1989) (Unl)
Super Boy 3 (Korea) (Zemina) (1990) (Unl)
Is it possible to fix bugs on Korean MSX Conversion on SG-1000 Emulation (Genesis Plus GX).
I found Korean MSX Conversion games:
Super Boy I (Korea) (Zemina) (1989) (Unl)
Super Boy II (Korea) (Zemina) (1989) (Unl)
Super Boy 3 (Korea) (Zemina) (1990) (Unl)
But it's bug on SG-1000 Emulation on Genesis Plus GX Only. But it's fine on other SG-1000/SG-1000 II/Mark III/Master System/Master System II/Game Gear/Mega Drive/Genesis/CD emulator Including Kega Fusion, MEKA, SMS Plus GX, Gearsystem (Because uses 16KB RAM). Genesis Plus GX's SG-1000 Emulation Uses 1KB RAM.
It's not bug on Mark III/Master System/Master System II Emulation/Hardware On Genesis Plus GX but it's wrong colors.
See Bugs on SG-1000 Emulation on Genesis Plus GX:
Super Boy I (Korea) (Zemina) (1989) (Unl) Super Boy II (Korea) (Zemina) (1989) (Unl) Super Boy 3 (Korea) (Zemina) (1990) (Unl)
Fixed:
Super Boy I (Korea) (Zemina) (1989) (Unl) Super Boy II (Korea) (Zemina) (1989) (Unl) Super Boy 3 (Korea) (Zemina) (1990) (Unl)