ekohilas / train-conductor-world-map

A set of files to generate a map for the Train Conductor World mobile game.
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Change the city order such that it is unaffected by new additions. #7

Open ekohilas opened 1 year ago

ekohilas commented 1 year ago

Currently the alphabetical city order means that new cities will have their tile numbers be injected in the middle, causing large diffs and breaking the tiled map editor references.

Update the ordering in such a way that this isn't an issue.

ekohilas commented 9 months ago
  1. Mons
  2. Bruges
  3. ...?
That-Guy977 commented 9 months ago

I've been digging around, and I've found this texture named MapPiecesTexture: MapPiecesTexture This could be used as a basis for the order, as the bottom row seems to be Mons, Amsterdam, Bruges, etc going right-to-left. There might be a more cohesive list somewhere else, I'll keep digging.

This could also be used to source the city colors for the graphics.

ekohilas commented 9 months ago

Oh interesting! I had also seen that but didn’t know what to make of it. Where are you finding these? I might be able to help 😊

On 25 Dec 2023, at 1:20 am, Chris Sophos @.***> wrote:

 I've been digging around, and I've found this file: MapPiecesTexture.png (view on web) I think this could be used as a basis for the order, as the bottom row seems to be Mons, Amsterdam, Bruges, etc going right-to-left. There might be a more cohesive list somewhere else, I'll keep digging.

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That-Guy977 commented 9 months ago

I extracted the contents of the APK and I'm currently going through the assets using UnityPy, I might switch devices later to use a different tool.